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2009-02-08
First Video Tutorial Released
2009-02-07
Version 1.2.2 released
2009-02-07
New SDK version released
2009-01-20
New Wiki System
2008-10-29
Updated Forum
Export Possibilities

The complete terrain with all its aspects (including heightmap, textures, and props) can be exported from PnP TerrainCreator into a wide variety of supported file formats. The export can be accomplished for single sectors or for the whole terrain at once. export

Currently PnP TerrainCreator supports export into the following file formats:
  • 3DS: 3D studio mesh file format.
  • B3D: Blitz3D mesh file format.
  • OBJ: Wavefront obj mesh file format.
  • MESH.XML: Ogre xml mesh file format.
  • X: MS DirectX mesh file format.
  • Heightmap as bitmap file using 8 bit grayscale or 24 bit color images (.bmp, .png, .jpg, .gif, .dds, .dip, .hdr).
  • Heightmap as 8, 16, or 32 bit RAW file using integer or float values (Terragen compatible).
  • Heightmap to 3D Game Studio HMP files.
  • Normalmap as 24 bit colored bitmap file (.bmp, .png, .jpg, .gif, .dds, .dip, .hdr).
  • Texturemap as 24 bit colored bitmap file (.bmp, .png, .jpg, .gif, .dds, .dip, .hdr).
  • Lightmap as 24 bit colored bitmap file (.bmp, .png, .jpg, .gif, .dds, .dip, .hdr).
  • Texture splatting maps as bitmap files either as indexed bitmaps or as alphamaps.
  • Object, tree, grass, and sound placements into XML or plain text files.
  • Grass coverage as bitmap file (.bmp, .png, .jpg, .gif, .dds, .dip, .hdr).
  • Customizable template based text/scene file export, which currently includes templates to create scene files for the following formats:
    • CrystalSpace3D world
We continuously add new export formats to this list. And with our PlugIn-SDK one can easily add additional exporter PlugIns for own or third party file formats.




Import Possibilities

The complete terrain with all its aspects (including heightmap, textures, and props) can be imported into PnP TerrainCreator from different supported file formats. import

Currently PnP TerrainCreator supports import from the following file formats:
  • Heightmap from bitmap files using 8 bit grayscale or 24 bit color images (.bmp, .png, .jpg, .gif, .dds, .dip, .hdr).
  • Heightmap from 8, 16, or 32 bit RAW files using integer or float values (Terragen compatible).
  • Heightmap from PROJ/HFF files (L3DT).
We continuously add new import formats to this list. And with our PlugIn-SDK one can easily add additional importer PlugIns for own or third party file formats.

Theoretically it would be possible to import all other terrain aspects like texturing and prop placements too. However, currently we don't have any import PlugIns for this, but with the PlugIn-SDK one could create importers for every supported feature of PnP TerrainCreator.




Back to the program overview.

2017-02-24 , 06:27:29 am
3D Edit Multiple Sectors?
2017-02-06 , 07:30:51 pm
LightMap Creation Dialog don't open on Windows 10 ?
2016-06-01 , 04:51:18 pm
Exporter Plugin for Realm Crafter (screens)
2016-01-19 , 11:21:17 pm
Automated Terrain Texturing crashes
2015-03-31 , 11:43:05 am
Camera

 
     
 
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